Thursday, 20 August 2009
Busy, Busy, Busy
Work on our new little movie for the DVX Monster Fest continues apace, squeezed in tiny gaps between running the day-job, looking after three boisterous kids on their school summer holidays and managing house & home.
The script was written over a champagne-fuelled brainstorming session (champers discovered lurking at back of grubby office cupboard, courtesy of happy customer last year.) I’m not saying it was brilliant (the script I mean – the champers was very nice) but no doubt the plot will change and grow slowly over time (sorta like a fungus I suppose) as Rich decides how it needs to be modified to fit in with the CGI monster, whom I’ve called “Mervyn” because…well…he’s just a Mervyn kinda guy. Just look at those big scary eyes on the banner below. Doesn’t it scream “Merv” to you? Yep, exactly.
The script was written over a champagne-fuelled brainstorming session (champers discovered lurking at back of grubby office cupboard, courtesy of happy customer last year.) I’m not saying it was brilliant (the script I mean – the champers was very nice) but no doubt the plot will change and grow slowly over time (sorta like a fungus I suppose) as Rich decides how it needs to be modified to fit in with the CGI monster, whom I’ve called “Mervyn” because…well…he’s just a Mervyn kinda guy. Just look at those big scary eyes on the banner below. Doesn’t it scream “Merv” to you? Yep, exactly.
Incidentally, the title took hours to sort out – my Latin is atrox (terrible), and that’s a huge understatement! I wanted to call the movie the Latin equivalent of “monster in the house” but there was no exact translation and the nearest alternative wasn’t exactly snappy, if you catch my drift. Hence “Diabolus Domi,” literal translation “Devil at Home.” The movie does what it says on the tin, and I’ll leave it at that. To give away any more would reveal too much.
Producing wise, I’ve been buying CGI software (gulp!) and creepy foley sound effects (double gulp!) which will come in handy for scaring the kids late at night if they misbehave (kidding of course, but they don’t know that – hey, it’s been a long summer holiday and their mother is getting desperate – any morally dubious parenting device to reassert authority comes in handy! Whatever works, you know?)
I’ve also been dispensing coffee, enthusiasm and soothing the Director’s sweaty brow as he has agonised over his “ambient occlusion,” which sounds kinda kinky but apparently is the slight shadow produced where Mervyn the monster touches objects – makes ol’ Merv look like he’s really in the room rather than just pasted there. Impressive stuff, but waaaay over my head.
Rich has also been deeply immersed in designing and animating the monster. No small task, but our resident CGI artist has risen magnificently to the occasion and Merv is looking very impressive. Rich is using a combination of Mudbox and Softimage (which cost an absolute fortune – sob- but the results are definitely worth it and Autodesk sure love us.) Now all he’s got to do is get Mervyn moving, and then it’s on to filming…
To that end he has also been designing a camera dolly made out of glue, plastic pipe, castor-cups and old roller-skates (we more-than-blew our budget on the software, so it’s a Mr Maker DIY dolly, I’m afraid.) Yep, that’s my hubby: a true creative! He can make something amazing out of nothing and it’s always a success (shame the bathroom taps still leak terribly, but we can’t have everything.)
Anyhoo, my five year old daughter was tremendously excited about her Daddy making her a dolly for her movie, and watched her father’s artistic efforts with much fascination and daughterly devotion. So imagine how gutted the poor thing was when she found out that the finished dolly wasn’t called Barbie and didn’t wear a frilly pink dress. Talk about confusion.
You try explaining movie-making to five year-olds. They just look at you as though you’re nuts.
Trouble is, they’re almost certainly right…
Producing wise, I’ve been buying CGI software (gulp!) and creepy foley sound effects (double gulp!) which will come in handy for scaring the kids late at night if they misbehave (kidding of course, but they don’t know that – hey, it’s been a long summer holiday and their mother is getting desperate – any morally dubious parenting device to reassert authority comes in handy! Whatever works, you know?)
I’ve also been dispensing coffee, enthusiasm and soothing the Director’s sweaty brow as he has agonised over his “ambient occlusion,” which sounds kinda kinky but apparently is the slight shadow produced where Mervyn the monster touches objects – makes ol’ Merv look like he’s really in the room rather than just pasted there. Impressive stuff, but waaaay over my head.
Rich has also been deeply immersed in designing and animating the monster. No small task, but our resident CGI artist has risen magnificently to the occasion and Merv is looking very impressive. Rich is using a combination of Mudbox and Softimage (which cost an absolute fortune – sob- but the results are definitely worth it and Autodesk sure love us.) Now all he’s got to do is get Mervyn moving, and then it’s on to filming…
To that end he has also been designing a camera dolly made out of glue, plastic pipe, castor-cups and old roller-skates (we more-than-blew our budget on the software, so it’s a Mr Maker DIY dolly, I’m afraid.) Yep, that’s my hubby: a true creative! He can make something amazing out of nothing and it’s always a success (shame the bathroom taps still leak terribly, but we can’t have everything.)
Anyhoo, my five year old daughter was tremendously excited about her Daddy making her a dolly for her movie, and watched her father’s artistic efforts with much fascination and daughterly devotion. So imagine how gutted the poor thing was when she found out that the finished dolly wasn’t called Barbie and didn’t wear a frilly pink dress. Talk about confusion.
You try explaining movie-making to five year-olds. They just look at you as though you’re nuts.
Trouble is, they’re almost certainly right…

The legendary Mr Ikon and his trusty sidekick Coppertop on a mission to build the perfect Barbie doll. A doll barely alive. Gentlemen, we can rebuild her. We have the technology. We have the capability to build the world's first bionic Barbie...with the help of the cat of course.
Success! Even if it won't work without Bang's Patented Bionic Bungee Technology!
Labels: Diabolus Domi, producing, visual effects
Saturday, 27 June 2009
Firsts
Well, the masterpiece (?!?!) is nearly complete and thankfully everything did come together at the last minute, despite my worries that we'd never get it all done in time. Hurrah! I'm not quite as bad a producer as I thought I was!
This little film has certainly been a steep learning curve for all of us. Whoever thought that a six minute movie short would take four intense months to create and would absorb so much time and energy? Not only was this our first movie, but it was our first experience with acting, script-writing, directing, producing, green-screening, compositing, editing, sound-recording, mixing and production.
Thanks to the cast and crew for all their hard work and their endless patience! Well done!
And lastly, no action packed movie is complete without its first Major Blooper!
So kudos to Assistant Director Sam for spotting the Bulbous Blooper during the final proof of the movie (literally just before the upload to the festival web site!) Cripes, we'd forgotten the main prop in the penultimate scene! Time for a last minute emergency re-shoot and audio revamp!
Nearly complete now, folks. Only a few days to go before viewing opens....
Only a few days? Yikes! Back to work...

This little film has certainly been a steep learning curve for all of us. Whoever thought that a six minute movie short would take four intense months to create and would absorb so much time and energy? Not only was this our first movie, but it was our first experience with acting, script-writing, directing, producing, green-screening, compositing, editing, sound-recording, mixing and production.
Thanks to the cast and crew for all their hard work and their endless patience! Well done!
And lastly, no action packed movie is complete without its first Major Blooper!
So kudos to Assistant Director Sam for spotting the Bulbous Blooper during the final proof of the movie (literally just before the upload to the festival web site!) Cripes, we'd forgotten the main prop in the penultimate scene! Time for a last minute emergency re-shoot and audio revamp!
Nearly complete now, folks. Only a few days to go before viewing opens....
Only a few days? Yikes! Back to work...

Mighty Dick and his Trusty Sidekick re-shoot penultimate scene (very hastily)
Saturday, 6 June 2009
The Vertical Learning Curve
I love deadlines. I like the whooshing sound they make as they fly by.
Douglas Adams
Douglas Adams
Eeek!
We have three weeks to go before The DVX Fest deadline, and it looms before us like a big scary abyss, not unlike the bottomless cavern which features in our new, mega-awesome CGI movie extravaganza. Roll up! Roll up! We have princesses, we have heroes, we have oodles of big scary trolls…(near) death, glory and redemption …just what a good Quest-fest needs!
Yeah, yeah, you can tell we’re beginning to panic, eh? We’re less than three weeks away and we still haven’t finished shooting. AND because this is a CGI-heavy movie, I’d planned at least a month in post production. AND we’ve blown the budget, yet again. AND we haven’t even STARTED on the audio. AND the actors are having paranoid fits and declaring that they’re all terrible (why didn’t anyone tell me that producing a movie is primarily about massaging actors’ bruised egos?)
In fact, I think I’m rather struggling at this whole “producing” caboodle. It’s my first time, you know. I guess my mental state veers between “clueless” and trying to keep the cast and crew motivated. I have pinned a large sign to my wall with the slogan “KEEP CALM AND CARRY ON!” and I’m trying to follow that mantra. Although the whole movie seems to be in pieces at the moment, I’m hopeful that in around a week or two’s time, it will all miraculously and suddenly gel together. It has to! (As I said, blind optimism works for me right now.)

As of today, the only thing that IS definitely on track is the meticulously planned and executed CGI. I wish I could tell you the ins-and-outs about what Rich has been up to regarding the artwork, but it’s so horribly technical (see above) that it goes completely over my head. However, he has promised me that when the movie is over, he’s going to share some of the “how did I do that?” aspects, as well as some of the outtakes (which are paralytically funny, but I would say that because they’re my kids and I think they're incredibly cute.)
So, all in all, despite varying levels of panic from the Director and existential angst from the cast and crew, I am going to say something very Producer-like to my movie-making crew:
Remember, this is our very first movie! Winning isn’t important. No, not at all. Why? Because, we’re really doing it! We are making a movie!!! Do you realise how HARD that is? How few people actually do it? Just finishing will be a huge achievement!
So…
KEEP GOING GUYS!!!
Nearly there…

Labels: cast, producing, visual effects
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