Obliteration Game Spring Update – The Final Push

Our brave contestants Greeboo and MicMac

Our brave contestants Greeboo and MicMac


Slowly but surely, we’re inching towards the Obliteration Game finish line. Difficult to believe that we’re so close to the end now, after so many years working on the game as full time indie developers. It’s both exciting and terrifying in equal amounts.

The last couple of months have largely been about testing, refining, polishing and making sure we haven’t missed anything. The cut scenes are largely complete, the VR Editor has been reworked to be more user-friendly and we have integrated the game into Steamworks and set up Steam Cloud. We also took the plunge and upgraded to Unity 5.5, which went swimmingly, so now we can go ahead and fully integrate the Oculus Touch Controllers.

We’ve also been discussing the possibility of supporting all VR headsets and input types concurrently, thus covering all accessibility and mobility users, so the Obliteration Game would then work with the HTC Vive and controller, the Vive and gamepad, the Rift and Oculus Touch and the Rift and gamepad. This means that players could play room scale or sitting down, as they prefer. It’s important to support disabled players as much as we can (we have different disabilities ourselves) and we are hoping that the extra work that we’ve put into accessibility means that as many players as possible can have a fantastic game-playing experience in VR.

So what next? Well, we have a small amount of audio to record and the final animation pass to complete, and then we need to add Steam achievements. And then it’s on to public beta at last!

Merry Christmas from Dr K!

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So it’s Christmas already and it’s been an interesting and rather intense few months. Doctor Kvorak’s Obliteration Game gameplay is complete and we’ve done a great deal of testing and debugging on both the HTC Vive and the PC desktop platforms.

Plus after a year’s work, sixty-five pages and endless re-writes, we’re delighted to report that the Obliteration Game script is done and the audio is in its final stages of completion.

We’ve also finished our final character, Doctor Kvorak’s nemesis, the glamorous space hen Eggloot. Isn’t she adorable?

So now we’re on to animating Doctor Kvorak and Eggloot in the levels, completing the audio and then on to the final stage of integrating Steam achievements. Doesn’t sound much if you say it quick!

Merry Christmas everyone!

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Obliteration Game Autumn Update

Welcome to our autumnal update for Doctor Kvorak’s Obliteration Game.

The last couple of months have been super-busy trying to get everything finished in the game levels. So much to do! We’ve been finishing all the collectable assets and making sure they work well in the game levels. We’ve also created a groovy character wardrobe for each of the three contestants. Great fun, and poor little Greeboo in particular looks incredibly cute in his new skins. Actually the hard part was getting the menu for changing skins to work intuitively in the HTC vive. As always, U.I. is really important and worth spending the extra time on.

We have also created a brand new central hub area for the Obliteration Game. As VR games are very new, we haven’t come across any other similar Vive games with which to compare hubs, so we’re really going with our intuition on this one. It’s certainly very different! Honestly, the best (and worst) part of working on Doctor Kvorak is that because VR is so new, we really feel like we’re sailing in uncharted waters. It’s all rather exciting and scary, but hopefully we’re creating something rather strange and unique.

Next it’s finishing the final levels and then the all-important voice acting and animation.
Still inching towards the finish line. We’ll get there.

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Doctor Kvorak’s Obliteration Game Demo on Steam for HTC Vive, Rift and PC

We’re delighted to let you know that Doctor Kvorak’s Obliteration Game Demo is now live on Steam and you can now play it on the HTC Vive, Oculus Rift and your PC Windows Desktop by clicking here

The full game will be available later this year, but we wanted to let everyone try the game as soon as possible. In particular, we’ve been working very hard on the HTC Vive version of the game, and we hope you like it. All feedback is most definitely welcome!

It seems only fitting that a game about a Trickster God gets released on April Fool’s Day. The Doc would most definitely approve :)

Doctor Kvorak’s Obliteration Game has been Greenlit

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We’re over the moon! After only eight days on Steam Greenlight, Doctor Kvorak’s Obliteration Game has been Greenlit!

Many thanks to everyone who helped put the word out and also to everyone who voted. We are really looking forward to bringing our Obliteration Game to Steam later this year, for Windows Desktop, Oculus Rift and now the HTC Vive too.

We hope to see some of you at Norwich Gaming Festival on 28th March and 1st– 2nd April, and then at London’s EGX Rezzed 7th-9th April 2016. In the meantime, please feel free to try our Obliteration Game demo on your desktop or in the Oculus Rift by visiting our Download Page.

Last but definitely not least, we’re really chuffed to be included in The Rift Arcade’s Five Amazing Oculus Rift Games You Should Play This Week. How awesome to be featured! Thanks guys :)

Right, back to work. We’ve got a game to finish!

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Doctor Kvorak’s Obliteration Game on Steam Greenlight

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And we’re live on Steam Greenlight! Please vote for us, and in the meantime, it’s finally time to reveal all the details about what our dastardly Doctor’s been up to recently…

When we originally created our short animated film Doctor Kvorak – Destroyer of Worlds for an international film festival six years ago, we became rather attached to our dastardly green friend and we decided to continue his story in the form of a game. And so, six years later, Doctor Kvorak’s Obliteration Game is finally nearing completion.

We’ve been asked about why we have extended the name of the game? Well, not only is this the next chapter in the Doc’s adventures, but players can more easily find us by searching for “Obliteration Game.” Plus of course, it also means we can finally share details of the game story on our brand new web site www.obliterationgame.com or on Steam Greenlight or on IndieDB. We also have a new demo which is playable on Windows PC and on Oculus Rift, which you can download here All feedback is very welcome!

About The Obliteration Game:

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“Welcome Citizens….to the biggest and best TV show in the Galaxy…… Doctor Kvorak’s Obliteration Game!
“Once again we have an incredibly exciting show for you tonight, with three very special guest stars who are lucky enough to play for the most incredible prizes for their planet. If they win, their civilization jumps light years into the future. What a privilege! What an honour to be selected!

“And here’s your host….the amazing, the indomitable, the formidable, the Dastardly Doctor of Dread himself, Doctor Kvorak!”

Welcome to the biggest and best intergalactic reality TV show of all time –Doctor Kvorak’s Obliteration Game. Controlling three talented contestants Greeboo, Micmac and Tiktok, you are playing for ultimate prizes – dazzling technology that will advance your civilization by thousands of years. If you win, your success will be celebrated throughout the galaxy. Such skill, such fortune, such heroism!

But all is not what it seems, for if you lose then you risk the very annihilation of your world.

Liberate or Obliterate – which will you choose?
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Features:

Doctor Kvorak’s Obliteration Game is an atmospheric single-player 3D adventure puzzle game for PC, Linux and Steam OS

Play the ultimate game in the galaxy – defeat dangerous traps, solve complex puzzles, rescue your friends and save your world from certain doom

Control three individual characters, each with their own special power, who must work together to outwit Doctor Kvorak and win fabulous prizes

Extensive 3D environment with unique dynamic camera view allowing you to play from many different perspectives

Create and share your own maps using the comprehensive level editor

VR Headset supported (currently Oculus Rift)

Doctor Kvorak’s Obliteration Game is now on Steam Greenlight.
Please vote for us and make the Doctor’s dream to terrorize the galaxy come true!

Doctor Kvorak’s Obliteration Game at EGX Rezzed and Norwich Gaming Festival 2016

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Yay! It’s Expo time!

We’re excited to let you know that Doctor Kvorak’s Obliteration Game will be playable at Norwich Gaming Festival on 28th March and 1st– 2nd April, and then at London’s EGX Rezzed 7th-9th April 2016. We’re all really looking forward to showing everyone the latest game developments, including playing The Obliteration Game with the Oculus Rift. We hope to see you there!

For those who haven’t yet discovered our little indie game:

Doctor Kvorak’s Obliteration Game is a single-player puzzle adventure for PC, Linux, Steam OS and Oculus Rift. The game appeals to players of all ages and also features a full map-editor and community map server.

The game describes an episode of the biggest intergalactic TV show of all time: The Obliteration Game. Controlling all three contestants, you are playing for glittering prizes – dazzling technology that will advance your civilization by thousands of years. If you win, your success will be celebrated throughout the galaxy. Such skill, such fortune, such heroism! But all is not what it seems, for if you lose then you risk the very annihilation of your world.

Game Features:

• Doctor Kvorak’s Obliteration Game is an atmospheric single-player 3D adventure puzzle game for PC, Linux and Steam OS
• Play the ultimate game in the galaxy – defeat dangerous traps, solve complex puzzles, rescue your friends and save your world from certain doom
• Control three individual characters, each with their own special power, who must work together to outwit Doctor Kvorak and win fabulous prizes
• Extensive 3D environment with unique dynamic camera view allowing you to play from many different perspectives
• Create and share your own maps using the comprehensive level editor
• VR Headset supported (currently optimised for the Oculus Rift)

 

Doctor Kvorak’s Crunching Christmas

Christmas 2015
And before we knew it, Christmas was here…

Phew! What a busy few months. Since our last post Doctor Kvorak has experienced some major enhancements, both seen and unseen. We were fortunate to have Sam’s help over the summer months, and his fantastic art skills really helped finish off the game artwork. Behind the scenes, after many discussions over excellent coffee and after several re-writes, Lin finally finished the script. Meanwhile Rich has been optimising the game code to get the most out of Unity 5, as well as making the gameplay smoother and more polished. He has also been working on the intro cut scene, which is incredibly important to get just right as it’s the player’s first experience of the game. Last but not least, we have integrated Oculus Rift Support into Doctor Kvorak so now you can experience the Doc’s magnificence in a fully virtual environment. We love playing the game in VR mode and we can’t wait for everyone to try it at expo’s next year.

Now all we have to do is integrate the last few levels into the game, record the audio, animate the Doc and Eggloot, create the final cut scene, produce an awesome trailer/demo, oh and get through Greenlight too. Not much left, if you say it quick.

Merry Christmas!